Scanline / Eyeline The Meg 2, Virtual Production

Scanline / Eyeline The Meg 2, Virtual Production

Heavily involved in the Virtual Production and scouting for this opening shot only whilst at Eyeline studios in the VAD team. my role was locating and sourcing the base geography locations of the beach, making the sea and shoreline tide, water FX and also the giant volcano in the background. all Realtime in Unreal Engine